... and welcome to Asgodia. A place once filled to the brim with players and NPCs alike.
After the player base of the original Middle Ages: Online died in the 90s, the NPCs of Asgodia were left with no one to help them out. With things out of their control, they were forced to live in a purgatory until one day, a lone player showed up.
At first, the lone player was a boon to the NPCs - a quiet type, who kept to himself in this otherwise online game. But as time went on, weird things started to happen to the land of Asgodia... then suddenly, in the 2020s, more players started to arrive again.
Perhaps you would like to join them?
Middle Ages: Online's second major content expansion will release on December 21st, 2023!
There's never been a better time to play. Come join our discord and the awesome game that is Middle Ages: Online!
The warrior's goal is to take one for the team. As the tankiest class, a warrior is capable of taking physical blows while keeping their friends safe and away from enemy harm.
The primary subclasses for the Warrior are Fighter, Paladin, and Barbarian.
Warriors will dedicate themselves to learning different weapons and may spend a lot of time in the mines or at the forge to expand their collection.
Warriors train at the Warrior's Refuge in Norsche Canyon.
The mage's main concerns are ranged spell damage, crowd control, and party support.
The primary subclasses for the Mage are Elemental Mage, Holy Mage, and Spellsword.
Mages will focus primarily on crafting and learning spell recipes and less so on learning a wide array of weapons, though they still have some say in the matter.
Mages hone their skills at the Wizard’s Tower in Westhelm.
The rogue's job is to deal high burst damage to their foes, either at range or in close combat. Their maneuverability can get them out of tight situations and allows them to perform stealth attacks.
The primary subclasses for the Rogue are Assassin, Archer, and Trickster.
A rogue will likely prioritize hunting and tanning leathers as well as woodcutting, especially so if they become archers.
Rogues hone their skills at the Rogue’s Encampment in Vennerwood.
A guild hall, ripe for the taking
Mining in the Norsche Caves
Fishing along the Norsche River
Cutting trees north of Fenwyndell
Exploring a dark cave